Level Up! is a Baduk (Go) series for beginners. They have been written, edited and translated by graduated students from Department of Baduk Studies, Myongji University. The author Lee Jae-Hwan is the owner of a Go school and has about 16 years teaching experience.
In Korea these books are used as workbook in many private Go schools, one chapter is studied per lesson. Children from as young as 5 years old can learn Go easily with these books. Series 6-10 and Review 2 are designed to take one up to 15-10 kyu.
Level 8
Contents and Educational Effect
- Capturing Techniques
In each situation choose the right way to capture stones - Spatial Sense
- Play Dansu (Atari) and Then Capture Stones
Raising the ability of reading 3 moves ahead - Math Ability
- Play Dansu (Atari) and Then Capture in Net
By reading 3 moves ahead you can capture in a net - Spatial Sense
- Life and Death (Review)
By reviewing Life and Death get one basic ability - Thinking Power
- Connection
Learn 3 kinds of connections to use them in actual games - Spatial Sense
- Cut
learn 3 kinds of cuts to use them in actual games - Spatial Sense
- Using Paired Moves (Miai)
Learning the concept of miai to save your stones - Thinking Power
- Vital Point First
Capture stones by first playing inside at the vital point - Thinking Power
- Starpoint Pattern (Joseki) 1
Study a pattern (joseki) easily by learning basic principles - Memory
- Next Move
Finding the best move in your actual games - Judgement Ability
- One Eye versus No Eye
Realizing that making one eye can win a capturing race - Math Ability
- Making Living 4-Point Eye Shapes
Reviewing 3 kinds of living 4-point eye shapes - Thinking Power
- Snapback (Reveiw)
Reviewing 2 techniques of capturing by snapback - Spatial Sense
- Continioius Dansu (Atari) -Review-
Reviewing 2 techniques of continuous dansu (atari) - Thinking Power
- Extension - open or Closed Door
Extending while thinking about the next move - Math Ability
- Starpoint Pattern (Joseki) 2
Study pattern (joseki) 2 easily by learning basic principles - Memory
- Life and Death & Capturing Race (Review)
Reviewing both concepts in various situations - Thinking Power
- Living and Capturing by Pae (Ko)
Making Pae (Ko) if you cannot just live/capture - Thinking Power
- Endgame
Completing the territory more efficiently - Judgement Ability
- How to Answer
Finding the best move in actual games - Judgement Ability
- Glossary - General Knowledge
- Learning Baduk and IQ development - General Knowledge
- Opening samples - Strategy
- Korean professional tournaments - General Knowledge
- Level tests - General Thinking
- Opening Samples - Strategy
- Answer sheet available online in PDF format here at Baduktopia
- Author: Lee Jae-Hwan
- 168 Pages
- Published by Baduktopia
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