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Level Up 10

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Item: BT-BX010-A

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Level Up! is a Baduk (Go) series for beginners. They have been written, edited and translated by graduated students from Department of Baduk Studies, Myongji University. The author Lee Jae-Hwan is the owner of a Go school and has about 16 years teaching experience.

In Korea these books are used as workbook in many private Go schools, one chapter is studied per lesson. Children from as young as 5 years old can learn Go easily with these books. Series 6-10 and Review 2 are designed to take one up to 10-15 kyu.

Level 10
Contents and Educational Effect

  1. How to Increase Your own Liberties
    Learn how to gain liberties in various situations - Math Ability
  2. How to Reduce the Opponent's Liberties
    Learn how to reduce liberties in various situations - Math Ability
  3. Finding, Capturing and Svaing the Key Stones
    Learn to find the important stones - Judgement Ability
  4. Making and Beware of the 4-Point Eye Shapes
    Practicing to recognize living and dead eye shapes - Thinking Power
  5. Using Sacrifices and False Eye Life & Death
    Learn how to use sacrifices to save your stones - Thinking Power
  6. Starpoint Joseki (Pattern) 5
    Understanding josekis through learning basic haengma first - Memory
  7. Next Move
    Practice haengma in various actual game situations - Judgement Ability
  8. Punishing Overplay Blocks
    Think carefully before blocking and punishing overplays - Thinking Power
  9. Jachung by One-Point Jump on the 1st Line
    Learn how to make use of jachung in capturing races - Math Ability
  10. Jachung by Diagonal or Stretching Move
    Learn how to make use of jachung in capturing races - Math Ability
  11. Making a False Eye by Using Jachung
    Learn to make use of jachung in life & death situations - Thinking Power
  12. One Eye versus No Eye
    Practice previous studied and new capturing techniques - Math Ability
  13. Haengma (Review)
    Learn haengma to get good intuition about shapes - Memory
  14. Capturing Methods
    Capturing stones in various situations - Math Ability
  15. Dealing with Trick Moves
    Learn how to punish the opponent's trick moves - Thinking Power
  16. 3-4 Point Joseki (Pattern) 1
    Understanding josekis through learning basic haengma first - Memory
  17. The Crane's Nest and Dead Line Sacrifice
    Learn two more capturing techniques - Thinking Power
  18. Life & Death and Capturing Race
    Capturing stones in various situations - Math Ability
  19. Endgame and Pae (Ko) - Life & Death
    Practice your endgame skills and making a Pae (Ko) - Thinking Power
  20. How to Answer
    Finding the best answer in your actual games - Judgement Ability
  • Glossary - General Knowledge
  • International Baduk Tournaments (1) - General Knowledge
  • Key Stones - Strategy
  • International Baduk Tournaments (2) - General Knowledge
  • Level Tests 1-3 - General Thinking
  • Opening Samples - Strategy


  • Answer sheet available online in PDF format here at Baduktopia
  • Author: Lee Jae-Hwan
  • 168 Pages
  • Published by Baduktopia



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