Free Shipping for Orders Over $125 - Click for Details
Click here to view larger image


Show Picture 1Show Picture 2Show Picture 3Show Picture 4

Click here to view larger image

Level Up Review Book 2 (for Books 6-10)

ymimports
Item: BT-BX012-A

Product Rating
$14.00
ymimports
Quantity:  


E-mail this product to a friend E-mail this product to a friend

PrintPrint this Page
ymimports

How much is shipping?
Please enter checkout to get a shipping quote for your order.

Level Up! is a Baduk (Go) series for beginners. They have been written, edited and translated by graduated students from Department of Baduk Studies, Myongji University. The author Lee Jae-Hwan is the owner of a Go school and has about 16 years teaching experience.

In Korea these books are used as workbook in many private Go schools, one chapter is studied per lesson. Children from as young as 5 years old can learn Go easily with these books. Series 1-5 and Review 1 are designed for beginners up to about 25-20 kyu.

Review 2
Contents and Educational Effect

  1. Capturing Race, Connection & Cut
    Review all about the capture race
  2. - Math Ability
  3. Life and Death & Haengma
    Review all about life and death - Thinking Power
  4. Capturing Race & Opening Principles
    Review capturing races that can appear in actual games - Math Ability
  5. Life and Death & Next Move
    Study actual games on 13x13 boards - Thinking Power
  6. Capturing Race & Block or Hane Possible?
    Review more and more difficult capturing races - Math Ability
  7. Life and Death & Joseki (Pattern)
    Study confusing life & death situations - Thinking Power
  8. Capturing Race & Connection
    Study confusing capturing races - Math Ability
  9. Life and Death & Next Move
    Review all about life & death and study actual games
  10. Capturing Race & Opening Principles
    Capture by net, snapback, chokchoksu, one eye vs. no eye - Math Ability
  11. Life and Death & Next Move
    Review the life & death concepts and study actual games - Thinking Power
  12. Capturing Race & Haengma
    Capture by using key point, jachung and sacrifice - Math Ability
  13. Life and Death & Next Move
    Study life & death that use jachung and sacrifice - Thinking Power
  14. Capturing Race & Joseki (Pattern)
    Study crane's nest, one eye vs. no eye and key stones - Math Ability
  15. Life and Death by Ko & Next Move
    Study life & death by ko and learn how to handle overplays - Thinking Power
  16. Capturing Race, Closing the Door & Invasion
    Capturing and realizing the importance of closing the door - Math Ability
  17. Life and Death Shapes
    Learning not to capture already dead stones - Judgment Ability
  18. Capturing Race & How to Answer
    Capture stones in confusing situations - Math Ability
  19. Life and Death & Size of Endgame Moves
    Practice to evaluate the size of endgame moves - Math Ability
  20. Capturing Race & How to Play the Endgame
    Capturing stones in diverse situations - Math Ability
  21. Life and Death by Ko & Next Move
    Respond well against opponent's invasions in actual games - Thinking Power

Glossary - General Knowledge
Baduk etiquette - General Knowledge
One color baduk with a ghost - Baduk Legend
Learning baduk in Korea - General Knowledge
Level test - General Thinking
Opening samples - Strategy


  • Answer sheet available online in PDF format here at Baduktopia
  • Author: Lee Jae-Hwan
  • 168 Pages
  • Published by Baduktopia




Product Rating: (0.00)   # of Ratings: 0   (Only registered customers can rate)

There are no comments for this product.
Online Payment Service